We Get One Shot At This: Why 007 First Light is the Most Important game of 2026
By Oliver Giles
007 First Light is the most important game of 2026, bar none.
Yes, I am well aware that we are supposedly finally getting GTA VI this year, and I'm just
as excited for that as everyone else, but, First Light represents a light in the black for many
gamers: hope that if something is truly beloved by enough people, there is always a chance it will
return.
As the title implies, this piece is about hope, and it will be, but we've got to go through
some nasty stuff first.
As a kid of the 2000s, James Bond was the coolest thing in the world to me. By the time
we arrived at the series' 50th anniversary in 2012, I'd seen all of the films, played almost all of
the 3D-era games, and had even read the original novels. With all this in mind, I was
understandably incredibly excited for the release of 007 Legends in October.
Less than four months later, everything was on fire. Legends was a complete disaster;
Eurocom went bust, and a drought of Bond games began that would last for almost 14 years. Not
only did this kill the Bond game IP, but, due to what may have been intentional sabotage by
Activision, the boundless greed of this era cost us the real gem of a studio that was Bizarre
Creations. To say I felt crushed would be an understatement.
I'm not here to give a history lesson on why 007 Legends was a failure; it can be summed up by
the fact that the developers had under a year to make it. Instead, I'm here to talk about how
insatiable corporate greed killed a franchise that seemed immortal, and how that same
corporation continues to infect the rest of the industry with its plague to this day.We all know who James Bond is. Suave, superspy who gets all the ladies. The films are iconic
and, to many, so are the games.
From Goldeneye on the N64 all the way through the mid-2000s, we got some amazing
007 games, some of which were among the best on their respective platforms, in my opinion, and
a majority of which were published by Electronic Arts.
However, surprisingly, given the topic of this piece, I'm not focusing on EA for once.
Maybe it was because I loved the films, or maybe it was because I wasn't allowed to own more
violent FPS games like Call of Duty growing up, but the Bond series quickly became my
favorite.
Then Activision showed up.
Activision would publish four, technically five, 007 games between 2008 and 2012, the
results of which I will never forgive them for.
Two dead studios, one of which may have been a result of previously mentioned sabotage
and the other of pure mismanagement, and a reputation so tarnished we still feel its effects over a
decade later.
What makes this all worse is that they continue to get away with this even now.
If my saying that Activision forced Eurocom to make 007 Legends in less than a year
sounded familiar, it's because the exact same process and result happened with the dreadful
MW3 remake a few years ago. Along with pushing half-baked games out the door to make quick
cash, the publisher is also responsible for a lot of the horrendous microtransactions in games
nowadays. While they certainly didn't originate the concept, they continue to push $20+ cosmetic
bundles in an already $70 game every year, and people keep buying it.
Or at least, they did.The massive flop of Black Ops 7 last year is one of the biggest signs of hope the gaming
community has had in a long time. It shows that we're getting fed up with the same slop year
after year, as well as the insane DLC prices.
Paid add-ons aren't anything new; even 007 First Light has a "Deluxe Edition" available,
but at least that stuff is free if you preorder. Not perfect, but much better.
Like I said in the opening, 007 First Light is the most important game of the year. If this
game can bring the Bond gaming franchise back from what seemed like an unrecoverable
position for so many years, then it might be enough to push these big publishers to revive the
series we actually care about, or sell the rights to someone who will. Maybe in a few years' time,
I'll be able to write about how a new Burnout or Trials game brought the franchise back from
extinction.
With IO Interactive, both developing and publishing First Light, I can't wait to see what
a studio can do with the Bond license when they don't have to adhere to anyone else's schedule.
007 First Light really is the light that we need right now.
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